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Fate Of Catan

personal
Description

We like to play the board game "Catan" but it often gets very unbalanced, frustrating, or boring after a while. So Felix came up with the idea to create a digital layer to expand the game with meaningful events that shake up the game. "Fate of Catan" is free-to-play expansion with addtional rules and events to make this game even more versatile.

Info

2023/04

Team

Felix Laarmann

Tags
developmentgame design
catan.jpg

INT-91 — Am Alien Life Form

school
Description

The internet constantly surrounds us. It has become such a given that we do not even appreciate the wonder this technology enables us to anymore. At the same time, the internet is constantly changing. The internet from 20 years ago is vastly different from today and very likely that this will remain true for the following years. Like a life form, the internet is evolving, adapting to its environment.

This is a thought experiment in which the internet is represented as an alien life form. The artifact represents the interaction that the internet has with us, humans. It is purposefully kept vague and does not reveal the underlying inspiration to leave the viewer puzzled, only hinting at its origin. The project aspires that eventually, the true meaning is realized, and this technology gets appreciated a little bit more again.

Info

2022/05

School

Thesis Studio and Who Comes After the Human?
Parsons, The New School

Prof. Anthony DunneBarbara MorrisClarinda Mac LowProf. Dominic PettmanProf. Fiona RabyJamie KeilesProf. John Sharp

Tags
Master Thesisphysical computingspeculative design
int91_01.jpgint91_02.jpg
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Featureless

school
Description

Featureless is an alternative world where abstract, monochromatic figures, explore their environment through movement while being tracked by a camera capturing a distant arbitrary perspective.Through this objective vantage point, the fourth wall diminishes and a theatre-in-the-round experience emerges.

My Role

I have been a model for five of the ten movements. I then was responsible for combining the captures in Unity and setting up the scene.

Info

2021/12 – 6 weeks

School

Motion Capture
Parsons, The New School

Jonathan Beilin

Team

Gretchen SteinbrunnerWesley ChauZainab Aliyu

Tags
motion captureunityvideo
featureless.mp4

Quantum Tetris

school
Description

This project visualizes quantum computing. Using the relatively simple example of TETRIS, we want to display the beauty of ’noise‘ that currently still remains in quantum computing.

Each tetronimoe is generated using a quantum computer. The circuit is set up to only generate the seven classic shapes, however, due to noise, the quantum computer generates pieces that should not exist.

Due to the nature of quantum computing, the order of the pieces is truly random.

My Role

I was mostly responsible for concepting the logic behind the mental model, as well as developing the quantum circuit generating the tetronimoes. I then built and developed the hardware representation of the project

Info

2021/10 – 2 weeks

  • 🏆 Most Creative use of Quantum Computing in Visual Arts
School

Quantum Design Jam
Parsons, The New School

Lin ZhouSven Travis

Client

for IBM

Team

Billy HoEmilio LariSalil ParekhWeijing Xiao

Tags
developmentphysical computingquantum computing
quantum-tetris.jpg

Plush Potentiometer

school
Description

This little plush toy is an approachable way into physical computing. While being a plushy companion to play with, it also functions as a usable physical component that works just like a regular potentiometer.

Info

2021/09 – 1 week

School

xFab
Parsons, The New School

Harpreet Sareen

Tags
physical computingproduct design
plush_poti.jpgplush_poti_blokdots.mp4
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How is digital data stored on DNA?

school
Description

An interactive website article that explains how data is encoded into DNA. It starts with the question "what is code?" and ends up in compiling text into a hypothetical DNA sequence.

Info

2021/08 – 12 weeks

School

Major Studio 2
Parsons, The New School

Justin Bakse

Tags
developmentweb designwriting
[object Object]

Lamello Choreography Generator

personal
Description

A Munich artist needed help to control a slatted curtain. The curtain shows artwork and should open and close automatically. As he, eventually, needs to change the choreographies, depending on the exhibtion or venue, I created this small tool, that generates ready-to-paste Arduino code, so that he can easily adapt the setup.

Info

2021/07 – 1 week

Client

for Alexander Deubl

Tags
developmentphysical computing
lamello.png

Six Sides

school
Description

An art project that thinks about space. Especially, in times of working at home during the pandemic.

A collection of multiple sketches explores different thought experiments of my room.

Info

2021/05 – 16 weeks

School

UTransLab Designed Realities
Parsons, The New School

Prof. Anthony DunneProf. Fiona Raby

Tags
3D designspeculative design
sixsides.jpg

My Walk To Get Currywurst

school
Description

A critical digital forensics article about the data that our phones collect.

darkdata.gif

Kaboom

personal
Description

My friends and I play this card game very often, yet we never found preexisitng rules to it. The pandemic had it, that we were not able to play this game anymore, so I created an online playable version of the game.

Info

2021/01 – 2 weeks

Tags
developmentgame design
[object Object]

FlipDot Communicator

school
Description

The FlipDotCommunicator is a device for distant socializing. In these times of high paced, direct digital communication, it is a reminder of the physical and the momentariness. It is a tool to embrace non-explicit communication.

Info

2020/12 – 7 weeks

School

Major Studio 1
Parsons, The New School

American ArtistSalome Asega

Tags
developmentinteraction designphysical computing
flipdot_01.jpgflipdot_02.mp4flipdot_03.jpgflipdot_04.jpg
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Agenda

personal
Description

Nicki and I realized in our shared work at IDEO, how meetings often do not achieve the intended goal, as time frames are not adhered to. With a simple time keeping tool, that does not allow for editing after the timer has started, we tried to tackle this issue.

Hans provided the unique sound design.

My Role

I developed this little tool.

Info

2020/12 – 1 week

Team

Hans HeusterbergNicki Schäfer

Tags
developmentproduct design
[object Object]

Gestaltung, Problemlösung, Strategie

personal
Description

What does it mean to be a designer at a consultancy? How can we influence the future? What do we have to consider when designing for strategy? In this talk, we summarized our learnings and expierence from working at IDEO and how it shaped our understanding of the design profession.

Info

2020/11

Client

for HfG Schwäbisch Gmünd

Team

Nicki Schäfer

Tags
talk
gestaltung_problemloesung_strategie.jpg

The Legend of Lamp

school
Description

A small autobiographical bitmap game from the perspective of my lamp

Info

2020/10 – 4 weeks

School

Critical Computation
Parsons, The New School

Katherine MoriwakiXin Xin

Tags
developmentgame design
[object Object][object Object]
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The Device

confidentialclient
Description

In this project we designed the interface of a device.

My Role

I was mostly responsible for prototyping the complete user experience. This involved concepting, designing, and building the prototyping setup. It entailed a physical setup, roughly the size of a king bed, and needed to operate three screens and a variety of physical interfaces.

The prototype was then tested with multiple particicpants at two different countries simultaneously. This required to coordinate the setup and testing to work at a different environment and forced me to build everything stable, versatile, and understandable to be replicated easily.

Next to prototyping the experience, I particiapted in conducting research interviews, designing assets and UI screens, and developing interaction patterns.

Info

2020/07 – 16 weeks

Client

for ███ with IDEO

Team

Karen HentschelNicki SchäferReuben DsilvaSven Stumm

Tags
developmentinteraction designprototypingresearchstrategic design
the_device.jpg

LittleBigPrinter

personal
Description

The fax machine for millennials: Reminding us of the personality and uniqueness of a text message. Once sent, the sender cannot access the message anymore, only the printed text remains.

Info

2020/04

Tags
interaction designphysical computing
littleBigPrinter.jpg

blokdots Website

personal
Description

blokdots needs a representable window to the public, displaying its features and values. The website should also fit in the brand identity. Like with the app, we focus on a high level of development and design craft.

My Role

I am the main developer and designer of the website.

Info

2020/03 → ongoing

Team

Christoph Labacher

Tags
developmentproduct designweb design
blokdots-website.png

Oracle BnB

confidentialclient
Description

Predicitve maintenance is an important topic in cost prevention. For this project, we focused on one specific aspect of prediciting faulty parts of the product.

My Role

Together with expert engineers from the client side, we worked as a highly agile team. Next to setting up our client team partner with these working methods, I was responsible for designing the application, discovering pain-points in the current information structure, and conducting research and testing interviews with customers.

At the end of our project, we provided an actionable road map for our client.

Info

2020/02 – 12 weeks

Client

for ███ with IDEO

Team

Arunima KapoorJess FreanerJure MartinecRoss Weijer

Tags
physical computingproduct designprototypingresearchstrategic design
oracle_bnb.jpg

Beyond The Pixel

confidentialclient
Description

Our client asked from us to design their whole digital experience. This includes their website and applications, but also in-store experiences and system architecture.

In our global research with customers, employees, and the market, we discovered the core pain points, and provided and tested concepts along with a clear actionable roadmap.

My Role

I researched with Sven in New York City and Shanghai. This involved conducting interviews with customers, but also real-time prototyping in the retail stores. In the conceptual phase, I was responsible for designing touchpoints as well as defining the user journey and making it tangible. I also developed the roadmap for the upcoming five years.

Info

2019/10 – 16 weeks

Client

for ███ with IDEO

Team

Charlota BlunarovaKaren HentschelSven Stumm

Tags
developmentproduct designprototypingresearchretail designstrategic designvideo
beyond_the_pixel.jpg

Arcade

confidentialclient
Description

This has been a follow up project on the the Mc Fly project, going one level further into understanding the European market structure.

My Role

In this project, I was responsbile for designing and testing the HMI, website, and some interior elements. In this short amount of time, I created a life size protoype, with 16 experiencable touch points that we tested.

I hope, that still today, the client’s C-level is using my analogy of cupcakes to explain their future strategy.

Info

2019/05 – 6 weeks

Client

for ███ with IDEO

Team

Florian KösslerNicki SchäferSimone FahrenhorstTrent Huon

Tags
industrial designproduct designprototypingresearchstrategic designvideo
arcade.jpg

Mc Fly

confidentialclient
Description

We developed the future—upcoming 5 to 10 years—European strategy for personal vehicles for our client. This involved to understand the future customers’ needs and discovering the disreable and viable product offering.

We worked in a mixed team of IDEOers and client partners.

My Role

Together with the team, I developed concepts and tested them with potential customers. In the later project, I was responsible for designing one section of the potential offering.

Info

2019/01 – 6 weeks

Client

for ███ with IDEO

Team

Alen FaljicFlorian KösslerNicki SchäferTrent Huon

Tags
industrial designprototypingresearchstrategic designvideo
mc_fly.jpg

Spark

confidentialclient
Description

In this sprint, we discovered potential product offerings for the client’s future customers.

My Role

I was responsible for developing and building prototypes and conducting research.

Info

2018/11 – 6 weeks

Client

for ███ with IDEO

Team

Darja WendelFlorian KösslerNicki Schäfer

Tags
industrial designprototypingresearchstrategic designvideo
spark.jpg

I ♥ Devs

confidentialclient
Description

We were sent out to discover painpoints for developers of hardware components. We redesigned every touchpoint in the user journey. From the first interaction with the products, over the setup process, up to the detailed documentation and post-purchase customer service.

My Role

I was hired as a contractor for this project, just after the research phase. I was responsible for designing the touchpoints to enable a seamless developer/customer journey.

Info

2018/06 – 2 weeks

Client

for ███ with IDEO

Team

Akshan IshMarcus PaeschkeSamer NakfourTrent Huon

Tags
physical computingproduct designstrategic design
i_heart_dev.jpg

Liebe Daten

personal
Description

Niko and I were both fascinated by the book "Dear Data" by Giorgia Lupi and Stefanie Posavec and decided to take the distance between us as an opportunity to collect, draw, and send data to each other as well.

Info

2018/06 – 6 weeks

Team

Nikolas Klein

Tags
data visualization
dear-data.jpg

Machine Classification

confidentialclient
Description

We designed a training software to detect faulty objects from a production belt. In the software the user should be able to annotate, classify, train, and test their modell.

My Role

I was responsible for designing the GUI and developing a high fidelity prototpye of the application. I also conducted UX testings with future users to learn in which parts the UI needed improvement.

Info

2018/04 – 8 weeks

Client

for ███ with Interaktionswerk

Team

Fabian Gronbach

Tags
UX testingmachine learningproduct designprototyping
ixwerk.jpg

OpenDataCam

client
Description

The OpenDataCam is an open-source vehicle counting camera. Using the YOLO library and an NVIDIA Jetson TX2 GPU Board, it is a small and cost effective device to collect traffic data.

The versatile d.i.y. case allows for the camera to be used in diverse locations.

My Role

I designed the case for the d.i.y. camera. The case should be easiy to manufacture with household tools, while being cheap and weather proof.

Info

2018/04 – 4 weeks

Client

for moovel lab

Tags
industrial design
odc.jpg

blokdots

personal
Description

blokdots is a software to enable easy hardware prototpying. With understandable wizards and a user friendly interface, we want to enable everyone to overcome the hurdle of programming hardware.

We hope to take away the fear of phyiscal computing while enabling everyone to create better prototypes, and ultimately, better products.
My Role

I am one of the co-founders of blokdots, which started as my bachelor thesis. I am working on design, development, and genreally pushing the product forward.

Info

2017/07 → ongoing

Team

Christoph LabacherMarcus Paeschke

Tags
developmentphysical computingproduct designstrategic design
blokdots_app.jpg

blokdots [BA]

school
Description

blokdots is a tool—consiting of a hardware toolkit and a software—that allows easy hardware prototyping for everyone. With simple plug-and-play components using a regular phone jack, designers can create their hardware prototypes without soldering or a line of code.

Info

2017/07 – 16 weeks

School

Bachelor Thesis
HfG Schwäbisch Gmünd

Prof. Benedikt GrossProf. Matthias Held

Tags
Bachelor ThesisCADdevelopmentindustrial designinteraction designphysical computing
blokdots_01.jpgblokdots_02.jpgblokdots_03.jpgblokdots_04.jpgblokdots_05.jpg
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blokdots documentation

school
Description

Next to the thesis project, the HfG requires a documentation book. On 214 pages, the complete research, process, and outcome is displayed.

Info

2017/07 – 16 weeks

School

Bachelor Thesis
HfG Schwäbisch Gmünd

Prof. Benedikt GrossProf. Matthias Held

Tags
Bachelor Thesiseditorial design
blokdots_documentation_06.jpgblokdots_documentation_03.jpgblokdots_documentation_02.jpgblokdots_documentation_01.jpg
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London Underground

school
Description

A simple data visualization of the entries and exits of each underground station in London. Without text, the info had to be conveid.

Info

2017/02 – 16 weeks

School

Programmiertes Entwerfen II
HfG Schwäbisch Gmünd

Prof. Hartmut BohnackerProf. Jens Döring

Tags
data visualizationdevelopment
london.jpg

medoo

school
Description

medoo is a concept to simplify the communication between patient and doctor. Appointments, vaccination, and health-tracking is included for easy access for both parties.

My Role

We all participated in concepting and designing the project. My focus lied in prototyping the experience.

Info

2017/02 – 16 weeks

School

Application Design
HfG Schwäbisch Gmünd

Prof. Jürgen Graef

Team

Janis Wasler CofalkaMax Mertens

Tags
interaction designproduct design
medoo.jpg

VÄVA

school
Description

A bed that travels alongside you—collapsed as small as a suitcase, easily set up without tools, and still, it is a proper bed. Furniture makes our space to a home. Especially when moving a lot, it can be a piece of home, no matter where one is.

Info

2016/05 – 16 weeks

School

Bachelor Thesis
Lund University School of Industrial Design

Prof. Claus-Christian Eckhardt

Tags
CADexchange semesterfurnitureindustrial design
vaeva_01.jpgvaeva_02.jpgvaeva_03.jpgvaeva_anim.mp4
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GTS iMapla 3

school
Description

The company GTS needed a redesign for their magnet excavator controlling device (rectangular in images). The relatively simple interface had to support the excavator drivers, while needing to be robust and easy to understand. Our approach was a cost effective solution that included a simple signal and error display, while also subtly representing the brand’s logo.

Info

2015/10 – 16 weeks

School

Ergonomie
HfG Schwäbisch Gmünd

Prof. Dr. habil. Jürgen Held

Client

for GTS

Team

Mathis Burmeister

Tags
CADindustrial designphysical computing
gts_01.jpggts_02.jpggts_03.jpggts_anim.gif
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Hamburg Icons

personal
Description

During my time in Hamburg, I cerated this set of icons, that represent to me the most important features of the city. This includes landmarks like the "Bunker," but also personal memories, like the "F*Burger."

Info

2015/10

Tags
icon design
[object Object]

pex

school
Description

In a short one week project, we were set by Fraunhofer to explore the benefits of 3D print. From my expierence of the STROKE Art Fair, I created an exhibiton system from cardboard where 3D printed elements are used to hold the cardboard in place.

My Role

The project was eventually exhibited at the Fraunhofer IPA space. My exhibtion system was used to present the outcomes. This involved me in designing and setting up the exhibition.

Info

2015/03 – 2 weeks

School

Labor Woche
HfG Schwäbisch Gmünd

Simon Busse

Client

for Fraunhofer IPA

Tags
CADexhibition designindustrial design
pex_teaser.jpgpex_02.jpgpex_01.jpg
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HTML & CSS Tutorial

personal
Description

In 2016, I started to give HTML and CSS workshops. This website is my repository of lectures and materials which I still use today in workshops and constantly update.

Info

2015/03 → ongoing

Tags
developmentteaching
[object Object]

Syringe and Large Volume Pump

school
Description

We re-designed a syringe and large volume pump. The very technical design included thinking about each aspect of the devices. Affordances, cleanability, production, components, and interface were all relevant to design a modern approach of the medical pumps.

My Role

I have been leading the project and have been involved in the technical specifications, and CAD and mechanical development.

Info

2015/02 – 16 weeks

School

Technische Produktgestaltung
HfG Schwäbisch Gmünd

Christian Zimmermann

Team

Carolin StraubDennis EnkeJanson JeceljKwangjin AnYlva Schmidt

Tags
CADindustrial design
perfusor.jpg

Cube

school
Description

A three dimensional exploration of design principles.

Info

2014/07 – 8 weeks

School

3 Dimensionales Gestalten
HfG Schwäbisch Gmünd

Prof. Matthias Held

Tags
industrial design
cube.jpg

Yellow

school
Description

"Yellow. Lightweight. Fuzzy." This object is representing these two adjectives of the word that we assoicated with the color ‘yellow.’

Info

2014/07 – 16 weeks

School

2 Dimensionales Gestalten
HfG Schwäbisch Gmünd

Prof. Gabriele Niki Reichert

Team

Thomas Müller

Tags
industrial design
2D-yellow.jpg

cajongo

school
Description

The cajongo is a cajon to go. Using the simple strap, it can be worn like a bag while comfortably wrapping around the user’s torso. This way, the player can play the cajon while walking, which normally is only playable in a static position.

Info

2014/02 – 6 weeks

School

Produktgestaltung
HfG Schwäbisch Gmünd

Prof. Franz Biggel

Tags
industrial design
cajongo_01.jpgcajongo_02.jpg
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